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Introduction

Basic information

Developer Name: Capcom Taiwan
Full Name: Mega Man X DIVE Offline
Release Date: September 1, 2023
Released on: PC, Android, iOS
Cross Play: No

Initial thoughts

I played the original Mega Man X DIVE on mobile and was genuinely sad when the servers shut down. It was chaotic, grindy, and full of microtransactions, but I still loved it. So when I heard about the offline version, I immediately dove back in. This time, everything was unlocked through gameplay, and the content was all intact. I ended up 100% completing the game and even earned the platinum trophy, a true badge of honor for a Mega Man fan.

Story and setting

Plot overview

Set in the Deep Log, a cyberspace where all Mega Man data is stored, players take control of a mysterious new navigator and dive into corrupted memories from the X, Zero, and other series. You fight against viruses, corrupted bosses, and anomalies across different timelines, restoring order to the digital world.

World building and immersion

Although the narrative is light, there’s charm in seeing familiar characters interact in strange combinations. The original characters like Rico and Via add some narrative consistency and growth across the missions.

Character development

While the story doesn’t hit heavy emotional beats, it has a nostalgic pull for long-time fans. Seeing iconic stages and bosses remixed with new lore adds a satisfying layer of fan service.

Emotional impact

The world of Deep Log is abstract but well-designed. It cleverly weaves together all corners of the Mega Man universe into one cohesive digital realm, giving it a sense of scale and purpose.

Rating for story and setting

I have visited multiple aspects of the story and after some thought and objective thinking, I rated the story and setting with an 7.5

Gameplay and mechanics

Core gameplay mechanics

Classic side-scrolling action with RPG elements. Characters and weapons have levels, stats, skills, and ultimate abilities. You can dash, double jump, shoot, slash, and switch between dozens of weapons and characters.

Difficulty and balance

The early game is easy, but the grind toward high-end content becomes steep. Bosses and events can be punishing without the right gear, but learning patterns and builds brings satisfying victories.

Pacing of the game

There’s always something to do, new characters to unlock, deep element hunts, challenge stages, and events. That said, the late-game grind for levels and gear does slow pacing considerably.

Innovation and uniqueness

The game’s strength lies in its vast character customization and crossover content. No other Mega Man game allows you to play as Sigma, Roll.EXE, or a punk rock version of Zero all in one place.

Controls and user interface

Surprisingly tight for a mobile port. On a PC with a controller, the controls are responsive and smooth. Menus are bloated but manageable, and there are helpful quick access tools for equipping and upgrading.

Microtransactions

None. Everything is earned in-game. A huge relief.

Rating

After combing through many of the mechanics, the pacing and other factors of this game, I rated the gameplay and mechanics with an 8

Graphics and art style

Quality of graphics and art direction

The art style blends traditional 2D sprites with polished modern anime-inspired designs. Characters are beautifully illustrated and animated, especially in their skill effects.

Technical performances

Overall solid. Occasionally there’s a frame drop during effect-heavy moments, but it never affects core gameplay.

Environment and design uniqueness

Maps are either remixes of classic Mega Man stages or brand-new areas. While reused, they are detailed and enhanced with visual effects that fit the digital setting.

Rating

It took me some time to give the graphics and art style an objective rating. There are many things to consider, but ultimately, I rated this section with a 7.5.

Sound and music

Music score and how it contributed to the game

Remixes of classic Mega Man themes combined with original tracks. High energy, memorable, and fitting for every stage.

Sound effects quality

From blaster shots to sword slashes, the audio feedback is satisfying and precise

Voice Acting

Each character has unique voiced lines. Some are more expressive than others, but overall the variety and effort are commendable. There is a minor thing, everyone talks Japanese, it did not bother me at all, but it needed some getting used too.

Rating

After a lot of consideration, I rated the sound and music section with a 8.

Replayability

Game Length and content volume

Completing everything can take 60–100 hours, depending on how deep you go into gear grinding and upgrades.

Extra Content

Hundreds of stages, character-specific missions, boss fights, side challenges, and collectibles like the 258 hidden Deep Elements.

Replay value

High, especially if you enjoy character builds and mastery. There’s always something to level, unlock, or complete.

Rating

After thoughtful consideration, I decided to rate the replayability and game length of Megaman X DIVE with an 8.5

Suggestions and comparisons

Suggestions and feedback

A better in-game glossary or sorting tool for all gear and elements would improve usability. Better explanations of upgrade thresholds would also help newer players.

Comparisons

Compared to the original online version, the offline edition is a massive quality-of-life improvement. Compared to traditional Mega Man X games, this offers more RPG depth and variety, but loses some of the tight platforming precision.

Personal experiences and anecdotes

Grinding to level 200 was brutal. Finding all 258 hidden Deep Elements took planning, patience, and lots of retries. But it was worth it. I loved putting together broken builds and watching them melt bosses. Seeing characters like Iris or Proto Man operate at full power was a blast. One of the best moments came during a multi-boss challenge, where I comboed every skill perfectly and cleared it with a little sliver of HP left, it felt incredible.

Rating

Taking in all the personal experiences with Megaman X DIVE, I give it a personal rating of 8.7

Last words

Pros

Cons

Mega Man X DIVE Offline is a love letter to fans of the series and a triumphant return for a game nearly lost to time. Without the baggage of online service and gacha systems, it becomes a celebration of everything fun about Mega Man, custom builds, memorable stages, and tons of playable heroes. It’s not perfect, but it’s passionate, generous, and well worth your time.

FINAL RATING

8.4/10

8.4

Please let me know what you think of Megaman X DIVE in the comments!
I hope you enjoyed reading this review, I hope to see you in the next review!
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20 thoughts on “Megaman X DIVE review”

  1. Avatar

    You know… mobile ports are a hard ask for me to want to buy and play. Especially when the UI is just so cumbersome. But that seems like not an issue and maybe the display resolution shortcomings may make it perfect for handheld play?

  2. Ilan Vertone

    Removing the gacha elements does sound like it would make the game more enjoyable!

    Thank you for showcasing this one! 🙂

  3. Twigas_Hobbes

    several studios should take this as a role model in putting their old games in a 100% working offline mode…

  4. Avatar

    Never even knew Megaman had a Mobile version… Sad, that the servers are down, but cool to see, that they actually still make it work offline. More should do this.

  5. Avatar

    It is nice to see that publishers decide to release a normal non microtransaction version of good mobile games! This is something that does not happen much often. But for sure you have to love the grind here too ^^

  6. Avatar

    I really hope that all gacha games follow this direction, as in they will release an offline version of their game if they decide to EOL it. I might not play all of them, but it is soothing to know that I can still access it when I want. Plus, they can earn back some of their investment too, even when their server is gone.

  7. Delicious Bacon

    Seems like a pretty high final score for that many cons, but it still seems like a great game overall.

    I love the fact that you played the original one fully, and once it got the Offline version, you replayed it and 100% it. 😀

  8. Alamar

    It must be fantastic for the long time fan of the series thayt they made such complete standalone (offline) platform version! No microtransactions, many characters at once, thats no doubt superb. You say game is more rpg deep in compare to previous with more variety, i like that too 🙂 Good review.

  9. Vibe

    Really happy to know about the history of this game and really hope in the future more mobile games are rereleased after they shut down online 🙂

  10. Avatar

    So basically Grindy and Clunky, but a must play. Thanks as always sven, this will go up my wishlist I think.

  11. Avatar

    This game is awesome, I like grinding, but when there’s not too much of it and it’s not a tedious activity throughout the game.

  12. Nicole

    Looks like a fun action rpg! I like the effort they put in to make a bunch of different characters and gear, the weapons look really unique! Too bad it’s grindy though, some games aren’t fun to keep replaying levels if there’s not much variation in the levels themselves!

  13. FranckCastle

    Well the at least the banner/promo art is cute… but, mobile game. Nope. Yes, I know it’s a PC port. Still the same mechanics, though…

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